GDC 2014

GDC 2014 Session Scheduler

View, browse, and sort the ever-growing list of GDC sessions by pass type, track, summit, format, and day. With GDC Session Scheduler you can build your schedule in advance, and access it during the show via export or with the GDC mobile app, app.gdconf.com. Please note that adding sessions to your schedule does not guarantee you a seat in that session. Sessions do fill up, so please arrive early to sessions that you would like to attend.

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Export Schedule:

Optimize your 3D Assets with Simplygon (Presented by Simplygon)

Koshi Hamedi  |  Evangelist, Simplygon
Tramell Isaac  |  Senior Art Director, Sony Online Entertainment


Location: Room 302, South Hall

Format: Sponsored Session
Track: Visual Arts
Vault Recording: Video


In this session we will cover how using Level-Of-Detail meshes (LODs) to optimize the number of triangles & draw calls, as well as bone & material complexity, have a huge impact on rendering performance. Using Simplygon, the world-leading middleware for 3D-asset optimization, your LOD-generation process can be automated, thereby saving cost; reducing time to market; and improving general workflow by making LODs available early on in a project. To provide some insight about how Sony Online Entertainment integrated and used Simplygon for a more efficient way of producing optimized content for a massive, high-quality FPSMMO, Tramell Isaac - Senior Art Director for Planetside 2 - will join us in the presentation.

Takeaway

Knowledge and inspiration on using industry-leading tech to streamline production of video games, as well as practical examples from an industry veteran on how a well-renowned studio applies it in production.