GDC 2014

GDC 2014 Session Scheduler

View, browse, and sort the ever-growing list of GDC sessions by pass type, track, summit, format, and day. With GDC Session Scheduler you can build your schedule in advance, and access it during the show via export or with the GDC mobile app, app.gdconf.com. Please note that adding sessions to your schedule does not guarantee you a seat in that session. Sessions do fill up, so please arrive early to sessions that you would like to attend.

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Export Schedule:

Advanced Visual Effects with DirectX 11: Grass, Fur and Hair

Karl Hillesland  |  Senior Member of Technical Staff, AMD
Nicolas Thibieroz  |  Senior Manager of ISV Gaming Engineering, AMD


Location: Room 2006, West Hall

Format: Tutorials & Bootcamps
Track: Programming
Vault Recording: Video


Learn about new developments in simulating and rendering grass, fur and hair. Well show thousands of blades of grass or strands of fur being simulated in real-time, as well as our latest findings in order-independent transparency.

Takeaway

Attendees will gain greater insights into advanced utilization of the Direct3D 11 graphics API, as used for high-end techniques in popular, AAA-shipping titles.

Intended Audience

The intended audience for this session includes graphics programmers who are planning or actively developing a cutting-edge Direct3D 11 application.