GDC 2014

GDC 2014 Session Scheduler

View, browse, and sort the ever-growing list of GDC sessions by pass type, track, summit, format, and day. With GDC Session Scheduler you can build your schedule in advance, and access it during the show via export or with the GDC mobile app, app.gdconf.com. Please note that adding sessions to your schedule does not guarantee you a seat in that session. Sessions do fill up, so please arrive early to sessions that you would like to attend.

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Export Schedule:

SSX: Bringing a PS3 Game to Android (Presented by Intel Corp)

Alex Aptekar  |  Engineering Manager, Electronic Arts
Omar Rodriguez  |  Mobile Graphics Engineer, Intel Corp


Location: Room 2009, West Hall

Format: Sponsored Session
Track: Programming
Vault Recording: Not Recorded


This presentation looks at the challenges of porting SSX from the PS3 to Android. Beyond the obvious challenges of targeting a new OS and reworking the input system, we'll share lessons about optimizing content for mobile platforms. This process involved moving from deferred to immediate rendering, porting shaders to GLSL, updating memory management, etc.

Takeaway

Audience will leave the session with best known methods and deeper understanding of what it takes to port a AAA console title to mobile platforms. They will also learn about differences in hardware and software stack that allow for optimizations on Android.