GDC 2014

GDC 2014 Session Scheduler

View, browse, and sort the ever-growing list of GDC sessions by pass type, track, summit, format, and day. With GDC Session Scheduler you can build your schedule in advance, and access it during the show via export or with the GDC mobile app, app.gdconf.com. Please note that adding sessions to your schedule does not guarantee you a seat in that session. Sessions do fill up, so please arrive early to sessions that you would like to attend.

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Export Schedule:

IASIG 20th Anniversary with Legends of Game Audio Panel

Clint Bajakian  |  Creative Director & Senior Composer, Pyramind Studios
Brian Schmidt  |  Founder & President, Ear Games
Michael Sweet  |  Artistic Director Video Game Scoring, Berklee College of Music
Guy Whitmore  |  Studio Audio Director, PopCap Games


Location: Room 3002, West Hall

Format: Special Event
Track: Audio
Vault Recording: Not Recorded


It was 20 years ago that the Interactive Audio Special Interest Group formed at GDC to tackle some of the biggest problems facing game audio professionals. Today, many of the audio technologies and tools that audio professionals use were influenced by the IASIG's formation at GDC, and subsequent working groups. Join the IASIG for their annual town hall meeting and meet some of the movers, shakers and legends of game audio for an epic panel to discuss how today's game audio technology came to be, what challenges we face and where things are going next. Panelists will include Brian Schmidt, Clint Bajakian, Guy Whitmore and Michael Sweet.