GDC 2014

GDC 2014 Session Scheduler

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Export Schedule:

Indigenous Storytelling as Game Design and Narrative

Elizabeth LaPensee  |  Game Designer and Researcher, Independent

Location: Room 3016, West Hall

Format: Session
Track: Game Narrative Summit
Vault Recording: Video


Indigenous storytelling provokes unique games - traditional storytelling techniques and structures transform game design and mechanics, while the content and teachings of traditional, historical and family stories inform game narrative. In the social impact game Survivance (Wisdom of the Elders, 2011), players choose real-world quests in a non-linear journey inspired by West Coast Native American storytellers and elders. Players are empowered by completing quests with "acts of survivance," which revives indigenous stories and generates new stories using technology and art in our modern context. Through Survivance, players experience storytelling as gameplay and develop into storytellers who lift up their communities.

Takeaway

Participants will walk away understanding techniques, structures and content of indigenous storytelling that inform culturally relevant and, in some instances, new forms of game narrative and design.