GDC 2014

GDC 2014 Session Scheduler

View, browse, and sort the ever-growing list of GDC sessions by pass type, track, summit, format, and day. With GDC Session Scheduler you can build your schedule in advance, and access it during the show via export or with the GDC mobile app, Please note that adding sessions to your schedule does not guarantee you a seat in that session. Sessions do fill up, so please arrive early to sessions that you would like to attend.

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Keeping a Community for Five Years: The Story of Day[9]TV

Sean Plott  |  Director of Games, Artillery Games, Inc.

Location: Room 2020, West Hall

Format: Session
Track: Business, Marketing & Management
Vault Recording: Video

As more and more games are free-to-play or released to the public in alpha status, it's more important than ever for game developers to grow a long-lasting community so they can continue to monetize long after release. Learn of the history of Day[9]TV and how Sean stayed in touch with his audience over the last five years. He'll start with the principles he uses to stay connected and relevant to his audience, and then show how they applied to key points in Day[9]TV history.


Attendees will gain insight into the life of a professional game broadcaster. They'll also learn the principles used by Day[9]TV to grow and maintain a gaming community over the last five years.

Intended Audience

People who are interested in marketing, community management and user acquisition, or anyone who wants to hear the adventures of a professional game broadcaster and his audience navigating the last five years of gaming and Internet television developments.