GDC 2014

GDC 2014 Session Scheduler

View, browse, and sort the ever-growing list of GDC sessions by pass type, track, summit, format, and day. With GDC Session Scheduler you can build your schedule in advance, and access it during the show via export or with the GDC mobile app, Please note that adding sessions to your schedule does not guarantee you a seat in that session. Sessions do fill up, so please arrive early to sessions that you would like to attend.

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Export Schedule:

The Art of The Witness

Luis Antonio  |  Senior 3D Artist, Thekla Inc

Location: Room 2006, West Hall

Format: Session
Track: Visual Arts
Vault Recording: Video

This talk is a behind-the-scenes look at the art creation process for Jonathan Blow's The Witness. Speaking from the perspective of an indie developer with a very different philosophy from most big studios, Luis Antonio will show you how a small art team focused on understanding the core essentials of gameplay, and allowed the visual language to be an extension of it. He will go over the thought process used to create such a strong visual style and how it was implemented, by working closely with architects and landscape designers throughout development.


Attendees will gain insight into a unique way of approaching video game art from a small indie development studio, where crafting a unique gameplay experience is the most important objective, and where the creative process allows the art to work alongside game design in building a strong, cohesive game.

Intended Audience

Open to all levels of experience. This talk will be focused on the art process, but will cover topics relevant to any game developer.