GDC 2014

GDC 2014 Session Scheduler

View, browse, and sort the ever-growing list of GDC sessions by pass type, track, summit, format, and day. With GDC Session Scheduler you can build your schedule in advance, and access it during the show via export or with the GDC mobile app, app.gdconf.com. Please note that adding sessions to your schedule does not guarantee you a seat in that session. Sessions do fill up, so please arrive early to sessions that you would like to attend.

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Export Schedule:

Trial by Fire: The Making of Little Inferno

Kyle Gray  |  COO, Tomorrow Corporation

Location: Room 2005, West Hall

Format: Session
Track: Independent Games Summit
Vault Recording: Video


Little Inferno started as a fireplace simulator. Then it became an adventure game. Then an arcade game about burning the world. Then a satirical fireplace simulator with a deep, dark secret. Little Inferno's journey from start to finish was just as strange as the game itself. In this session, Kyle Gray (Tomorrow Corporation) will discuss the growing and shrinking of Little Inferno's tiny, rich world with the help of concept art, pitch documents and early prototypes.

Takeaway

Attendees will learn about the design and development process behind Tomorrow Corporation's Little Inferno.