GDC 2014

GDC 2014 Session Scheduler

View, browse, and sort the ever-growing list of GDC sessions by pass type, track, summit, format, and day. With GDC Session Scheduler you can build your schedule in advance, and access it during the show via export or with the GDC mobile app, Please note that adding sessions to your schedule does not guarantee you a seat in that session. Sessions do fill up, so please arrive early to sessions that you would like to attend.

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Export Schedule:

Stories, Meaning and Emergent Narrative: A Therapy Session

Jeremy Bernstein  |  Writer/Designer, Freelance

Location: Room 3016, West Hall

Format: Session
Track: Game Narrative Summit
Vault Recording: Video

For years, the bitter conflict between ludology and narrative - between game mechanics and story - divided the games industry. Today, though there are still mild skirmishes, an era of peaceful co-existence is dawning. Mechanics and story are seldom seen as mutually exclusive; in some places, they are even seen as complementary. But sometimes it's easier for two opposed camps to reach an accord than it is for one individual to reconcile their own mind. Join the speaker, a hybrid writer/game designer, as he works to reconcile his own conflicting feelings on art, story and emergent narrative.


Attendees will come away with provocative questions - some with answers, some without - about the nature of art, story, author and intent, and how it all might apply as video games grow as an art form.