GDC 2014

GDC 2014 Session Scheduler

View, browse, and sort the ever-growing list of GDC sessions by pass type, track, summit, format, and day. With GDC Session Scheduler you can build your schedule in advance, and access it during the show via export or with the GDC mobile app, app.gdconf.com. Please note that adding sessions to your schedule does not guarantee you a seat in that session. Sessions do fill up, so please arrive early to sessions that you would like to attend.

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Export Schedule:

Infinity Blade: Creating the Mobile Blockbuster Trilogy

Scott Stoddard  |  Lead Animator, ChAIR Entertainment

Location: Room 2001, West Hall

Format: Session
Track: Smartphone & Tablet Games Summit
Vault Recording: Video


In 2010 ChAIR Entertainment's Infinity Blade set a new bar for graphics and gameplay on mobile devices. Infinity Blade II and III raised the bar even higher. Lead animator Scott Stoddard will share insights into Infinity Blade's success from his perspective working on design and production for the trilogy. The talk will focus on the key design choices in the core combat and RPG metagame, and how post-launch analytics were used to refine these systems to maximize the user experience and commercial success of the games.

Takeaway

Attendees will get a behind-the-scenes look at the design process for Infinity Blade, and gain insights into how post-launch analytics were used across the trilogy to improve the user experience and increase the commercial success of the project.