GDC 2014

GDC 2014 Session Scheduler

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Export Schedule:

Fewer Tifas or More Sephiroths? Male Sexualization in Games

Michelle Clough  |  Writer/Editor/Narrative Designer, Freelance

Location: Room 3016, West Hall

Format: Session
Track: Game Narrative Summit
Vault Recording: Video

Sexualized female characters are hotly debated in the industry, but their counterparts, sexualized male characters are rarely discussed, and even more rarely written! This talk examines desirable men in video games, how they contrast with current male character trends, and how they can create a more welcoming atmosphere for straight women, gay men and others. Attendees will learn how (and why) to move beyond "male gaze" when writing male characters while avoiding "equal objectification." We'll also discuss non-Western male idealization, traditional media presenting men as fan service, and games that "get it right," to compile a useful toolbox for writers and designers.


Attendees will take away a greater understanding of how to approach writing more desirable male characters, and why. Developers will have greater awareness of how "gaze" affects character construction and design, and writers will leave with practical, sex-positive tips and resources for making male characters appealing to wider audiences.