GDC 2014

GDC 2014 Session Scheduler

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Export Schedule:

Indie Games Localization: Is It Worth It?

Belen Agullo Garcia  |  Language Production Manager, PINK NOISE
Jonas Waever  |  Creative Director, Logic Artists

Location: Room 2004, West Hall

Format: Session
Track: Localization Summit
Vault Recording: Video


Using the localization of the indie game Expeditions: Conquistador as a case study, this presentation will provide key information that indie game developers want to know about localization: how much does it cost? And will I recoup the investment of the localization? We will use our experience to compare the theory with real figures. Moreover, we will discuss the benefits of localization as a marketing strategy. The developer and the localization team will offer some final tips.

Takeaway

After the presentation, indie game developers will know how much localizing their games will cost and if its worth it for their business. Localization professionals will learn how to deal with indie developers concerns when localizing (budget, quality of the translations, etc.).