GDC 2014

GDC 2014 Session Scheduler

View, browse, and sort the ever-growing list of GDC sessions by pass type, track, summit, format, and day. With GDC Session Scheduler you can build your schedule in advance, and access it during the show via export or with the GDC mobile app, app.gdconf.com. Please note that adding sessions to your schedule does not guarantee you a seat in that session. Sessions do fill up, so please arrive early to sessions that you would like to attend.

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Export Schedule:

Extracurricular Video Game Development Clubs: How They Complement the Classroom Experience

Chris DeLeon  |  Ph.D. Student & Game Developer, HobbyGameDev

Location: Room 3020, West Hall

Format: Session
Track: GDC Education Summit
Vault Recording: Video


Video game development clubs challenge students with different situations and learning opportunities than classrooms do. This presentation focuses on how clubs - two that were established by the speaker - complement and provide practice for classroom learning. Clubs can work more easily across disciplines, with a broader range of incoming student skills and backgrounds. Clubs can provide an incredible level of control in design and management experience with less at stake. This talk focuses on what can be learned from what goes on in these organizations, something for educators to consider when advising or inspiring students to create or iterate on their own extracurricular organizations.

Takeaway

Extracurricular video game development clubs can facilitate different types of learning, portfolio additions and leadership opportunities than coursework, such that the two can complement one another. To help attendees start or refine organizations in their programs, the speaker will pass along lessons learned from establishing two successful student video game development clubs.