GDC 2014

GDC 2014 Session Scheduler

View, browse, and sort the ever-growing list of GDC sessions by pass type, track, summit, format, and day. With GDC Session Scheduler you can build your schedule in advance, and access it during the show via export or with the GDC mobile app, app.gdconf.com. Please note that adding sessions to your schedule does not guarantee you a seat in that session. Sessions do fill up, so please arrive early to sessions that you would like to attend.

Start building your GDC agenda — create your linked account for the GDC Session Scheduler and the GDC Mobile App now!

Register now for GDC 2014!

Please note: Registration accounts are separate from Session Scheduler. Even if you've registered, please create a Session Scheduler account below.

Export Schedule:

Solving the Issues of Open Enrollment Game Programs

Scott Shaw  |  Chair of the Game Design and Development Program, Wilmington University

Location: Room 3020, West Hall

Format: Session
Track: GDC Education Summit
Vault Recording: Video


How do you balance open access education and two-year associate degree students with the rigorous demands and expectations of a game design and development curriculum? How can you get your commuter students to stay on campus to develop their skills outside of class and build a community around your programs? With the many disciplines around game design and development, it's easy to create unknown gaps in your program. Find out how to close them and hear several approaches on how to solve these issues at your institution.

Takeaway

Takeaways will include methods for dealing with students who are in need of a second chance, creating communities in a commuter or two-year school, balancing the demands of this industry versus the needs of your students, and covering core skills and competencies to create well-rounded students.