GDC 2014

GDC 2014 Session Scheduler

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Export Schedule:

Women Don't Want to Work in Games (And Other Myths)

Elizabeth Sampat  |  Game Designer, Storm8

Location: Room 2010, West Hall

Format: Session
Track: Advocacy
Vault Recording: Video

Learn about the common misconceptions that are impeding your company's growth and discover how to encourage women to enter (and stay) in the game industry in this session presented by Elizabeth Sampat from the IGDA Women in Games Special Interest Group Steering Committee (WIG SIG).


Attendees will learn what's actually keeping women out of the industry and explore solutions for increasing the number of women in game development.

Intended Audience

Intended for those who are in a position to make hiring decisions, or anyone who is interested in helping to diversify the industry.