GDC 2014

GDC 2014 Session Scheduler

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Export Schedule:

Misogyny, Racism and Homophobia: Where Do Video Games Stand?

Manveer Heir  |  Gameplay Designer, BioWare Montreal

Location: Room 2006, West Hall

Format: Session
Track: Advocacy
Vault Recording: Video

This session will take a close look at the games we create and examine them with a different perspective than normal: how do video games hold up when we examine their contents for potential racism, misogyny and homophobia? This session will look at a number of recent games from this perspective, and talk about the positives and negatives that are found within our games. The talk will examine narrative representation, narrative depiction and the game dynamics to see how race, gender and sexuality are treated. Finally, the session will give some tips for how to avoid falling into easy traps when dealing with these issues, and discuss how this can improve the quality of the game.


Attendees should understand what issues are frequently found in games today, with respect to racism, misogyny and homophobia. They should also have an understanding of how we compare to the industry's past and what steps we can take to move the industry forward, and how that can improve game quality.

Intended Audience

All developers interested in improving the quality of games and the industry we work in.