GDC 2014

GDC 2014 Session Scheduler

View, browse, and sort the ever-growing list of GDC sessions by pass type, track, summit, format, and day. With GDC Session Scheduler you can build your schedule in advance, and access it during the show via export or with the GDC mobile app, Please note that adding sessions to your schedule does not guarantee you a seat in that session. Sessions do fill up, so please arrive early to sessions that you would like to attend.

Start building your GDC agenda — create your linked account for the GDC Session Scheduler and the GDC Mobile App now!

Register now for GDC 2014!

Please note: Registration accounts are separate from Session Scheduler. Even if you've registered, please create a Session Scheduler account below.

Export Schedule:

U.S. National Investment in the Future of Games?

William Bainbridge  |  Program Director, National Science Foundation
Elaine Raybourn  |  Principal Member of the Technical Staff, Sandia National Laboratories
Jason Rhody  |  Senior Program Officer, Office of Digital Humanities, National Endowment for the Humanities
Noah Wardrip-Fruin  |  Associate Professor, UC Santa Cruz

Location: Room 130, North Hall

Format: Session
Track: Advocacy
Vault Recording: Video

At a national level in the United States, federal agencies are investing in games: funding high-risk game technology research, supporting game designers to create artworks and public humanities projects, and even using games to address national challenges in areas ranging from education to health. This acceptance of the power of games matters, but more could be done, and strategic actions and investments could make a real difference in how games evolve, from the cultural level through the technical level. We believe that dialogue with the GDC community is a smart way to gather ideas and feedback to shape future federal-level actions around games. Speakers from two federal agencies will present specific examples of their investments in games, together with selected recommendations from the Media Systems gathering convened by three federal agencies and Microsoft. This will set the stage for ideas, responses and questions from the GDC community, both during the panel's discussion period and afterward.


This is your chance to shape the investments federal agencies are making in games, from technology research to cultural heritage, and from art and design to education and health. Learn what is happening now, hear some ideas for the future, and then help the GDC community make its voice heard.

Intended Audience

We seek hard-won insights of long-time veterans and fresh ideas of people coming to games with other expertise. Come share concepts for how federal agencies could help games become deeper and broader, more powerful and with more to contribute. Come see future-oriented investments that agencies have already made.