GDC 2014

GDC 2014 Session Scheduler

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Export Schedule:

Enhancing Sportsmanship in Online Games

Jeffrey Lin  |  Lead Designer of Social Systems, Riot Games


Location: Room 2001, West Hall

Format: Session
Track: Design
Vault Recording: Video


Sportsmanship helps players win games, but win or lose, sportsmanship also helps make games more fun. Sportsmanship already widely exists in online games, and online gaming communities like LoL are filled with players who exhibit sportsmanlike conduct. We believe that the next evolution of online game design involves making sportsmanship the path of least resistance - supporting sportsmanlike figures among everyday players. In this talk, Jeffrey will discuss the lessons we've learned trying to create features and content that facilitate and amplify positive player interactions inside and outside an online game. For example, the talk will present the latest findings in group dynamics and social psychology to show how different compositions of players can greatly affect the level of cooperation. By combining the latest research from online games with classic psychological theories, Jeffrey will show how to guide and shape the development of features that can enhance sportsmanship in online games.

Takeaway

Attendees will dig deep into psychology and social dynamics to learn how they can inform game design and make it easy for players to be sportsmanlike. Explore and learn how to create meaningful and engaging experiences that are fun and also enhance sportsmanship in online games.

Intended Audience

This session is intended for anyone interested in player interaction and behavior, including developers and attendees who are interested in how science can be used to enhance sportsmanship in online games. No prerequisite knowledge is needed, and all are welcome.