GDC 2014

GDC 2014 Session Scheduler

View, browse, and sort the ever-growing list of GDC sessions by pass type, track, summit, format, and day. With GDC Session Scheduler you can build your schedule in advance, and access it during the show via export or with the GDC mobile app, Please note that adding sessions to your schedule does not guarantee you a seat in that session. Sessions do fill up, so please arrive early to sessions that you would like to attend.

Start building your GDC agenda — create your linked account for the GDC Session Scheduler and the GDC Mobile App now!

Register now for GDC 2014!

Please note: Registration accounts are separate from Session Scheduler. Even if you've registered, please create a Session Scheduler account below.

Export Schedule:

Kid- and Family-Friendly Games Roundtable: Game Mechanics and Usability for Kids

Carla Fisher  |  President, No Crusts Interactive

Location: Room 120, North Hall

Format: Roundtable
Track: Design
Vault Recording: Not Recorded

The children's game design roundtables gather industry professionals for face-to-face discussions of topics relevant to their work. This session will focus on the design of games, including children's physical and mental development characteristics and their implications for game mechanics, design,and story development.


This series of roundtables will focus on the issues developers encounter when making kid-friendly games. Attendees will be able to both share their knowledge as well as gain insight from other people's experiences. The primary takeaway for everyone attending will be an enhanced understanding of the children's gaming market.

Intended Audience

Attendees to this session should be versed in general game development or usability, and have an interest in or working knowledge of the children's gaming space.